Tag: Paul Neale
VSCode to 3DSMax
3DSMax Chain Link Fence
3DSMax 2024.2+ Procedural Static Electricity
Making Of Autodesk Rig B
3DS Max Car Modeling – Series Playlist
Modeling |
Paul Neale – 3dsMax rigging playlist – MUST SEE
What are Materials Shaders and Textures
3DS Max Control Stretch Along Path for Custom Spline IK Setups
Rigging |
MCG Procedural Chains
Modeling |
3DSMax Pigeon Leg Rig
3DSMax Sand Dunes for Realtime
Modeling |
3DSMax Modeling Chain with Splines and the Array Modifier in Max 2023.2+
Modeling |
3DS Max Paper Scrolls
Blending UV Seams on Tileable Textures
Making Of Autodesk Rig B
3DS Max Car Modeling Modeling 04
Modeling |
3DS Max Car Modeling Modeling 03
Modeling |
3DS Max Car Modeling Modeling 02
Modeling |
3DS Max Car Modeling Setup
Modeling |
3DS Max Car Modeling Modeling 01
Modeling |
3DS Max Modeling Books
Modeling |
3DSMax Reusable Matcap Setup
OSL |
3DS Max Custom Spline IK Setup
Rigging |
MCG Procedural Chains
MAX HDRI Backgrounds
MAX GameCharacterRetopo 03
MAX GameCharacterRetopo 02
MAX GameCharacterRetopo 01
MAX GameCharacterRetopo 04
ZB MAX HandRetopo Details
ZB MAX HandRetopo
3DSMax HandUnwrapping
Max Game Clothing Unwrap Pack
Max SpeedRetopo
3DSMax HDRILights
3DS Max Scripted Tool Structures
PistonSolution 01
Rigging |
3DS Max Camera Jib
Rigging |
Intro To Character Rigging
Mechanical Rigging
3DS Max Sword Handle Wrap
Autodesk University – Mechanical Beasts of Burden
Rigging |
Creating Modular Sets in 3DS Max
Game Ready Hair in 3DS Max
Autodesk University – Making Fast and Effective Animation V2: Procedural Animation Tools in 3ds Max
Autodesk University – Making Fast and Effective Animation: Procedural Animation Tools in 3ds Max Software
Data Channel Delta Mush & Tension Deform
Projecting UV’s – Method for projecting UV’s from one object to another.
Vincent Retopo Part 2/3
Data Channel Curvature & Dot Product to Vertex Colours
Vincent Retopo Part1/3
3DS Max / Unreal Tent
Max Script For Character Rigging
Procedural Mountain Range
Procedural Modeling 01
Max Math – 3 hour Master Class covering theories of vector mathematics in 3DS Max using Max Script.
Dorito Effect
Rigging |
Procedural Berries in 3DS Max
Developing DotNet Max Script Tools
3DS Max Procedural Rope
Microphone Modeling
Rigging Gears in 3DS Max
Braided Cable
Robot Leg Mechanical Rigging
Extruded Shapes
Animating a swinging light bulb
CreatingRocks Part 3/3
Facial Rigging Bone Based
CreatingRocks Part 2/3
Isolate Targets with Vertex Paint, Volume Select and Morpher
Rigging |
Creating Rocks Part 1/3
Flex Muscles 3/3 Rigging Muscles
Hair Cards Placing and Editing
Modeling |