January 3, 2021January 3, 2021 3DS Max Sword Handle Wrap Continue reading → Free, Modeling, Project | Paul Neale
January 3, 2021January 3, 2021 Autodesk University – Mechanical Beasts of Burden Continue reading → Free, Rigging | Paul Neale
January 3, 2021January 3, 2021 Creating Modular Sets in 3DS Max Continue reading → Free, Modeling, Project | Paul Neale
January 3, 2021January 3, 2021 Game Ready Hair in 3DS Max Continue reading → Free, Modeling, Project | Paul Neale
Featured Autodesk University – Making Fast and Effective Animation V2: Procedural Animation Tools in 3ds Max Continue reading → Animation | Paul Neale
January 3, 2021January 3, 2021 Autodesk University – Making Fast and Effective Animation: Procedural Animation Tools in 3ds Max Software Continue reading → Animation | Paul Neale
January 2, 2021January 4, 2021 Procedural Modeling 01 Continue reading → ProceduralModeling, Project | Paul Neale
January 2, 2021January 4, 2021 Max Math – 3 hour Master Class covering theories of vector mathematics in 3DS Max using Max Script. Continue reading → Maxscript | Paul Neale
January 2, 2021January 4, 2021 Procedural Berries in 3DS Max Continue reading → ProceduralModeling, Project | Paul Neale
January 2, 2021January 4, 2021 Developing DotNet Max Script Tools Continue reading → Maxscript | Paul Neale
January 2, 2021January 4, 2021 3DS Max Procedural Rope Continue reading → ProceduralModeling, Project | Paul Neale
January 2, 2021January 4, 2021 Microphone Modeling Continue reading → ProceduralModeling, Project | Paul Neale
January 2, 2021January 4, 2021 Rigging Gears in 3DS Max Continue reading → Free, MechanicalRigging | Paul Neale
January 2, 2021January 4, 2021 Braided Cable Continue reading → ProceduralModeling, Project | Paul Neale
January 2, 2021January 4, 2021 Robot Leg Mechanical Rigging Continue reading → Free, MechanicalRigging | Paul Neale
January 2, 2021January 4, 2021 Extruded Shapes Continue reading → Free, Modeling, Project | Paul Neale
January 2, 2021January 4, 2021 Animating a swinging light bulb Continue reading → Animation | Paul Neale
January 2, 2021January 4, 2021 CreatingRocks Part 3/3 Continue reading → ProceduralModeling, Project | Paul Neale
January 2, 2021January 4, 2021 CreatingRocks Part 2/3 Continue reading → ProceduralModeling, Project | Paul Neale
January 2, 2021January 4, 2021 Isolate Targets with Vertex Paint, Volume Select and Morpher Continue reading → Rigging | Paul Neale
January 2, 2021January 4, 2021 Creating Rocks Part 1/3 Continue reading → ProceduralModeling, Project | Paul Neale
January 2, 2021January 4, 2021 Flex Muscles 3/3 Rigging Muscles Continue reading → CharacterRigging, Flex | Paul Neale
January 2, 2021January 4, 2021 Hair Cards Placing and Editing Continue reading → Free, Modeling | Paul Neale
January 2, 2021January 4, 2021 Eye Modeling & Rigging Continue reading → CharacterRigging | Paul Neale
January 2, 2021January 4, 2021 Flex Muscles 2/2 – Fatty Tissue Continue reading → CharacterRigging, Flex | Paul Neale
January 2, 2021January 4, 2021 Managing Multiple Custom Attributes Continue reading → Maxscript | Paul Neale
Featured Facial Rigging Blended Morph 3/3 & Dorito Effect Continue reading → CharacterRigging | Paul Neale
January 2, 2021January 4, 2021 Flex Muscles 1/3 Continue reading → CharacterRigging, Flex | Paul Neale
January 2, 2021January 4, 2021 Hand creation and bones setup with 3ds max 2018 Continue reading → Modeling, Rigging | Paul Neale
January 2, 2021January 4, 2021 Procedural Rocks Continue reading → ProceduralModeling, Project | Paul Neale
January 2, 2021January 4, 2021 Vincent Retopo Part 3/3 – Unwrapping Continue reading → Retopology | Paul Neale
January 2, 2021January 4, 2021 Data Channel Delta Mush & Tension Deform Continue reading → Animation, DataChannelModifier, Free | Paul Neale
January 2, 2021January 4, 2021 Projecting UV’s – Method for projecting UV’s from one object to another. Continue reading → Free, UV/Unwrapping | Paul Neale
January 2, 2021January 4, 2021 Data Channel Curvature & Dot Product to Vertex Colours Continue reading → DataChannelModifier, Free | Paul Neale
January 2, 2021January 4, 2021 3DS Max / Unreal Tent Continue reading → Free, Modeling, Project | Paul Neale
January 2, 2021January 4, 2021 Max Script For Character Rigging Continue reading → Free, Maxscript | Paul Neale
January 2, 2021January 4, 2021 Procedural Mountain Range Continue reading → ProceduralModeling, Project | Paul Neale