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FX [70]
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Python [6]
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tyFlow [154]
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#watchmeanimate [16]
2NCS [9]
3dmotiveHD [1]
Aaron Dabelow [7]
Adam BPC [4]
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ahmad mamitheh [2]
Alex AndRiEL [5]
Alex Horst [4]
Alex Senechal [11]
Alexander Richter [1]
Alexey Pavlov [11]
Alexey Ryabov [1]
Alireza Akhbari [5]
Alireza Seifi [1]
Allan McKay [12]
Ambocc [2]
Andrey Plaksin [1]
angry polys [1]
Anselm von Seherr-Thoss [3]
Arch Viz Artist [75]
Arnold renderer [15]
Arrimus 3D [55]
ArtOfSoulburn [11]
asART 3D and Motion Graphics [15]
Autodesk [6]
Autodesk 3ds Max Learning Channel [57]
Autodesk Developer Network [2]
Autodesk Learning Channel [2]
Autodesk Scripting and SDK Learning Channel [3]
Automotive CGI [16]
Bahman JB [7]
BBB3viz [2]
BE ONE Studio [2]
BMBrice [1]
bond1 [2]
Borislav 'Bobo' Petrov [1]
BoundlessBox [2]
Brent Scannell [1]
Brett Deacon [1]
Bruno Landry [1]
Burak Bayram [1]
Cale Oglesby [1]
Carlos Cristerna [1]
Cebas Visual Technology [14]
CG Swot [1]
CG Vray [1]
CGfriends [1]
CGI Artist [1]
CGRecord [1]
ChamferZone [10]
ChangsooEun [29]
Chaos Corona [18]
ChaosGroup [10]
ChaosTV [40]
CharlyTutors [2]
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Chris Lane [1]
Chris Murray [1]
Christian Maldonado [1]
Ciro Cardoso [10]
Clayton Donnan [1]
Clint DiClementi [15]
CoronaRenderer [7]
Creative Archviz [1]
cresshead [1]
Danny Young [1]
Dante Metaphor [6]
Dark Max [62]
DATEC Studio [44]
Dave Wortley [17]
David Almeida [3]
Denis Grigor [1]
Denis Keman [26]
Design Burns [1]
Didali Studio [3]
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Drew Avis [4]
edstudios [22]
Edu Shola [2]
Eloi Andaluz Fullà [55]
Elran Cohen [1]
Ethan Olson Arts [3]
fabien escudero [1]
Farouq Alaswad [11]
Frame Talks [1]
FXPear Studio [8]
Gavin Whelan [1]
George Maestri [1]
Georgy Stalevarov [2]
Giannis Korentzelos [23]
Grant Warwick [1]
Hamid Memar [8]
Hanora 3D [10]
HenrikBC [1]
henriqvist [2]
HM STUDIO [32]
Hollywood Illusion [3]
Howard Day [4]
Igor Tsyba [5]
Imahika VFX [8]
iToo Software [11]
Jake Denham [1]
Jesse Pitela [7]
JF-Arts [1]
Jignesh Jariwala [12]
Joe Gunn [11]
Joe Scarr [15]
John Wainwright [1]
Jona Marklund [1]
Jonas Noell [57]
Jose M. Elizardo [34]
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Karam Bhamra [1]
Kevin Vandecar [2]
Kingdom Crafter [2]
Krishnan Ramachandran [1]
Lanh Hong [1]
Lars Torstveit [3]
Learn Arch Viz [4]
Lee griggs [1]
Lee Minardi [9]
Logan Foster [1]
louay mohsen [2]
Lucas Milner [6]
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Marek Denko [11]
Marianna Yakimova [4]
martin coven [30]
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noOne [8]
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OmegaByte Entertainment [1]
Orn Gunnarsson [1]
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piotrus3333 CGI [2]
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Proteus VFX School [1]
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Ralph Sutter [2]
RaveeCG Tutorials [18]
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RenderRam [29]
renderStacks [3]
Renu Muthoo [1]
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Serkan Kose [1]
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SOA Academy [17]
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3dsMaxTutorial
Autodesk University – Hyper-Realistic, Online, Retail Merchandising Visualization with CGI
December 31, 2020

Autodesk University – Hyper-Realistic, Online, Retail Merchandising Visualization with CGI

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Rendering | Pratik Sawant
Autodesk University – Cinematic Story and Camera Techniques for Architectural Visualization
December 31, 2020December 31, 2020

Autodesk University – Cinematic Story and Camera Techniques for Architectural Visualization

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Lighting, Project, Rendering, Rigging, Tip | George Maestri
Procedural Robot Eyes using 3dsmax Modifiers
December 31, 2020

Procedural Robot Eyes using 3dsmax Modifiers

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ProceduralModeling, Project | Marcelo Souza
A short videos just showing something i did pretty quickly on it, showing a combination of simple things
December 31, 2020

A short videos just showing something i did pretty quickly on it, showing a combination of simple things

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Project, Tip | Marcelo Souza
angry polys – CGSociety Environments Course including zbrush, ForestPack, GrowFX, VRay, and more
December 31, 2020December 31, 2020

angry polys – CGSociety Environments Course including zbrush, ForestPack, GrowFX, VRay, and more

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ForestPack, GrowFX, Lighting, Modeling, VRay | angry polys
From Scanned Mesh to Final Shot with 3ds Max
December 31, 2020February 8, 2021

From Scanned Mesh to Final Shot with 3ds Max

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Project | Jose M. Elizardo
3ds Max Retopology
December 31, 2020

3ds Max Retopology

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Retopology | Jose M. Elizardo
Baking shader graphs into simplified portable PBR textures with 3ds Max & Arnold
December 31, 2020December 31, 2020

Baking shader graphs into simplified portable PBR textures with 3ds Max & Arnold

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Arnold, TextureBaking | Jose M. Elizardo
Generating LODs for E-commerce with 3ds Max and Arnold
December 31, 2020

Generating LODs for E-commerce with 3ds Max and Arnold

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Arnold | Jose M. Elizardo
Creating a portable distressed texture with 3ds Max & Arnold
December 31, 2020

Creating a portable distressed texture with 3ds Max & Arnold

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Arnold | Jose M. Elizardo
Product Rendering & Photo Integration with 3ds Max and Arnold
December 31, 2020

Product Rendering & Photo Integration with 3ds Max and Arnold

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Arnold | Jose M. Elizardo
3ds Max PBR Shader & HDR Loader
December 31, 2020

3ds Max PBR Shader & HDR Loader

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Rendering | Jose M. Elizardo
Add Variation To Your Hardwood Floors With OSL
December 31, 2020

Add Variation To Your Hardwood Floors With OSL

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OSL | Jose M. Elizardo
Simulating Rain with 3ds Max and Tyflow
December 31, 2020

Simulating Rain with 3ds Max and Tyflow

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tyFlow | Jose M. Elizardo
Creating a Dynamic Tree with 3ds Max and Tyflow
December 31, 2020

Creating a Dynamic Tree with 3ds Max and Tyflow

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tyFlow | Jose M. Elizardo
Creating dynamic grass with 3ds Max and Tyflow
December 31, 2020

Creating dynamic grass with 3ds Max and Tyflow

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tyFlow | Jose M. Elizardo
Set Dressing with 3ds Max
December 31, 2020

Set Dressing with 3ds Max

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Tip | Jose M. Elizardo
Creating Messy Wires with 3ds Max
December 31, 2020

Creating Messy Wires with 3ds Max

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Spline | Jose M. Elizardo
Suspended Light\Wire Rig with 3ds Max
December 31, 2020

Suspended Light\Wire Rig with 3ds Max

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MechanicalRigging, Modeling, Project | Jose M. Elizardo
Generating Splines from Boolean Operations
December 31, 2020

Generating Splines from Boolean Operations

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ProceduralModeling, Project | Jose M. Elizardo
3dsMax & Arnold: Light AOVs
December 31, 2020

3dsMax & Arnold: Light AOVs

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Arnold | Jose M. Elizardo
3dsMax & Arnold: Denoising
December 31, 2020

3dsMax & Arnold: Denoising

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Arnold | Jose M. Elizardo
3dsMax & Arnold: Removing Noise
December 31, 2020

3dsMax & Arnold: Removing Noise

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Arnold | Jose M. Elizardo
3dsMax & Arnold Interior Lighting Part 2
December 31, 2020

3dsMax & Arnold Interior Lighting Part 2

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Arnold | Jose M. Elizardo
3dsMax & Arnold Interior Lighting Part 1
December 31, 2020

3dsMax & Arnold Interior Lighting Part 1

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Arnold | Jose M. Elizardo
3dsMax & Arnold Exterior Lighting – Image Based Lighting with a HDRI
December 31, 2020

3dsMax & Arnold Exterior Lighting – Image Based Lighting with a HDRI

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Arnold | Jose M. Elizardo
3dsMax & Arnold Exterior Lighting – Creating a Night Shot
December 31, 2020

3dsMax & Arnold Exterior Lighting – Creating a Night Shot

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Arnold | Jose M. Elizardo
3ds max & Arnold Exterior Lighting – Using an Arnold Skydome
December 31, 2020

3ds max & Arnold Exterior Lighting – Using an Arnold Skydome

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Arnold | Jose M. Elizardo
3ds Max & Arnold Exterior Lighting – Using the Sun Positioner
December 31, 2020

3ds Max & Arnold Exterior Lighting – Using the Sun Positioner

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Arnold | Jose M. Elizardo
Stingray – 3ds Max Level Sync
December 31, 2020

Stingray – 3ds Max Level Sync

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3dsMaxInteractive | Jose M. Elizardo
Live Design Webinar
December 31, 2020

Live Design Webinar

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3dsMaxInteractive | Jose M. Elizardo
3ds Max 2016 Extension 1: Animation Presets
December 31, 2020

3ds Max 2016 Extension 1: Animation Presets

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Animation | Jose M. Elizardo
Inventor to 3ds Max New 2016 Workflows
December 31, 2020

Inventor to 3ds Max New 2016 Workflows

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InterOp | Jose M. Elizardo
Real-Time Rendering for Product Design with 3ds Max: Episode 1
December 31, 2020

Real-Time Rendering for Product Design with 3ds Max: Episode 1

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Rendering, Viewport | Jose M. Elizardo
Real-Time Rendering for Product Design with 3ds Max: Episode 2
December 31, 2020

Real-Time Rendering for Product Design with 3ds Max: Episode 2

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Rendering, Viewport | Jose M. Elizardo
Real-Time Rendering for Product Design with 3ds Max: Episode 3
December 31, 2020

Real-Time Rendering for Product Design with 3ds Max: Episode 3

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Rendering, Viewport | Jose M. Elizardo
MAXScript 101 from the creator of Maxscript, John Wainwright
December 31, 2020

MAXScript 101 from the creator of Maxscript, John Wainwright

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Maxscript | John Wainwright
Official V-Ray Next for 3ds Max — Quick Start 6 Part Series
December 31, 2020

Official V-Ray Next for 3ds Max — Quick Start 6 Part Series

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VRay | ChaosGroup
Official V-Ray Next for 3ds Max Courseware 16 Part Series
December 31, 2020

Official V-Ray Next for 3ds Max Courseware 16 Part Series

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VRay | ChaosGroup
Automatic Planar UVs
December 31, 2020

Automatic Planar UVs

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UV/Unwrapping | Shawn Olson
Polygon triangulation in modeling and UVs when using a MapScaler modifier
December 31, 2020December 31, 2020

Polygon triangulation in modeling and UVs when using a MapScaler modifier

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UV/Unwrapping | Shawn Olson
Bitmap Crop and Coordinates in 3ds Max
December 31, 2020

Bitmap Crop and Coordinates in 3ds Max

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Rendering | Shawn Olson
Using Same Procedural Textures in Displace and Render
December 31, 2020

Using Same Procedural Textures in Displace and Render

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ProceduralShader | Shawn Olson
Clayton Donnan’s – 3DS Max 2018 YouTube Class 46 Part Series
December 31, 2020

Clayton Donnan’s – 3DS Max 2018 YouTube Class 46 Part Series

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Beginner | Clayton Donnan
Meshes Simplified – Going from 3ds Max to Unity | Unite Now 2020
December 30, 2020

Meshes Simplified – Going from 3ds Max to Unity | Unite Now 2020

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InterOp, Modeling | Unity
Express Yourself : Character Animation in 3dsMax 9 Part Series Playlist
December 30, 2020December 28, 2021

Express Yourself : Character Animation in 3dsMax 9 Part Series Playlist

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Animation | Autodesk
How to Rig the Luxo Jr. Lamp in 3ds Max By Shawn Hendriks
December 30, 2020

How to Rig the Luxo Jr. Lamp in 3ds Max By Shawn Hendriks

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MechanicalRigging | Shawn Hendriks
3d Quick Tips Varible Radius Fillet
December 30, 2020

3d Quick Tips Varible Radius Fillet

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Modeling, Tip | Alex Senechal
3D Quick Tips- Poly Modeling Correct Radius Fillets
December 30, 2020

3D Quick Tips- Poly Modeling Correct Radius Fillets

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Modeling | Alex Senechal
3DQT: Symmetry Modifier for Ideation and Production
December 30, 2020

3DQT: Symmetry Modifier for Ideation and Production

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Modifier, Tip | Alex Senechal
3D Quicktips: Smart Place Tool (select and place)
December 30, 2020

3D Quicktips: Smart Place Tool (select and place)

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Modeling, Tip | Alex Senechal
MAKE YOUR EDGES PERFECTLY ALIGNED
December 30, 2020

MAKE YOUR EDGES PERFECTLY ALIGNED

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Modeling, Tip | Alex Senechal
3D QUICKTIPS: Modeling Tiling Patterns
December 30, 2020

3D QUICKTIPS: Modeling Tiling Patterns

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Modeling, Tip | Alex Senechal
3D QUICKTIPS: Intro to Highpoly Modeling
December 30, 2020

3D QUICKTIPS: Intro to Highpoly Modeling

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Modeling, Tip | Alex Senechal
3D QUICK TIPS: Subobject Pivot
December 30, 2020

3D QUICK TIPS: Subobject Pivot

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Modeling, Tip | Alex Senechal
3D QUICK TIPS: Speeding Up Smoothing Groups in 3ds Max
December 30, 2020

3D QUICK TIPS: Speeding Up Smoothing Groups in 3ds Max

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Modeling, Tip | Alex Senechal
3D QUICKTIPS: Creating a Quad Sphere
December 30, 2020

3D QUICKTIPS: Creating a Quad Sphere

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Modeling, Tip | Alex Senechal
3D QUICK TIPS: Planar vs Nonplanar Geo
December 30, 2020

3D QUICK TIPS: Planar vs Nonplanar Geo

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Modeling, Tip | Alex Senechal
A Combed Fluid Blob in MaxFluid – Longer Combing
December 30, 2020December 31, 2022

A Combed Fluid Blob in MaxFluid – Longer Combing

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MaxFluid | Tom Hudson
A Combed Fluid Blob in MaxFluid
December 30, 2020

A Combed Fluid Blob in MaxFluid

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MaxFluid | Tom Hudson
MaxFluid – how to create a fountain with multiple emitters arranged in a circle
December 30, 2020

MaxFluid – how to create a fountain with multiple emitters arranged in a circle

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MaxFluid | Tom Hudson
MaxFluid – How to troubleshoot and fix fluid flowing through a bent pipe
December 30, 2020December 31, 2022

MaxFluid – How to troubleshoot and fix fluid flowing through a bent pipe

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MaxFluid | Tom Hudson
Soda Can(Thin wall) Fix for MaxFluid
December 30, 2020December 31, 2022

Soda Can(Thin wall) Fix for MaxFluid

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MaxFluid | Tom Hudson
Network Fluid Simulation in 3ds Max 2019
December 30, 2020

Network Fluid Simulation in 3ds Max 2019

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MaxFluid | Tom Hudson
How to troubleshoot a Guided Fluid Simulation in 3ds Max 2018 Update 3’s fluids system
December 30, 2020

How to troubleshoot a Guided Fluid Simulation in 3ds Max 2018 Update 3’s fluids system

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MaxFluid | Tom Hudson
MaxFluid – Additional Velocity Demo
December 30, 2020

MaxFluid – Additional Velocity Demo

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MaxFluid | Tom Hudson
Working with thin colliders in 3ds Max 2018.3 fluid
December 30, 2020December 30, 2020

Working with thin colliders in 3ds Max 2018.3 fluid

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MaxFluid | Tom Hudson
Fluid simulation in 3ds Max 2018 Update 3 – One drop of fluid falling on a collider.
December 30, 2020

Fluid simulation in 3ds Max 2018 Update 3 – One drop of fluid falling on a collider.

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MaxFluid | Tom Hudson
3ds Max Data Channel Modifier Examples
December 30, 2020

3ds Max Data Channel Modifier Examples

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DataChannelModifier, ProceduralModeling | martin coven
3ds Max Multiple Delta Mushes
December 30, 2020

3ds Max Multiple Delta Mushes

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Animation, DataChannelModifier | martin coven
3ds Max Tips And Tricks – Booleans
December 30, 2020

3ds Max Tips And Tricks – Booleans

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Modeling | martin coven
3ds Max Automatic Crease Weights
December 30, 2020

3ds Max Automatic Crease Weights

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DataChannelModifier, ProceduralModeling | martin coven
3ds Max Blended Box Mapping
December 30, 2020

3ds Max Blended Box Mapping

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ProceduralShader | martin coven
3ds Max Curvature for Worn Edges
December 30, 2020

3ds Max Curvature for Worn Edges

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DataChannelModifier, ProceduralModeling | martin coven
3ds Max Tension Deform
December 30, 2020

3ds Max Tension Deform

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DataChannelModifier, ProceduralModeling | martin coven
3ds Max Terrain Angle Mask
December 30, 2020

3ds Max Terrain Angle Mask

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DataChannelModifier, ProceduralModeling | martin coven
3dsMax 2018.4 Fluid Presets
December 30, 2020

3dsMax 2018.4 Fluid Presets

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MaxFluid | martin coven
3ds Max Tips And Tricks – Data Channel Modifier Velocity
December 30, 2020

3ds Max Tips And Tricks – Data Channel Modifier Velocity

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DataChannelModifier, ProceduralModeling | martin coven
3ds Max Tips And Tricks – Data Channel Modifier Transform Elements
December 30, 2020

3ds Max Tips And Tricks – Data Channel Modifier Transform Elements

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DataChannelModifier, ProceduralModeling | martin coven
3ds Max TextPlus
December 30, 2020

3ds Max TextPlus

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Modifier | martin coven
DataChannelColorElements
December 30, 2020

DataChannelColorElements

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DataChannelModifier, ProceduralModeling | martin coven
Shape Booleans
December 30, 2020

Shape Booleans

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Modeling | martin coven
Smart SupportEdges
December 30, 2020

Smart SupportEdges

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Modeling | martin coven
Chamfer on Text
December 30, 2020

Chamfer on Text

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Modeling | martin coven
SelectHardEdges
December 30, 2020

SelectHardEdges

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Modeling | martin coven
QuickTip Weighted Chamfer using the Data Channel Modifier
December 30, 2020

QuickTip Weighted Chamfer using the Data Channel Modifier

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DataChannelModifier, ProceduralModeling | martin coven
SteapStream Breakdown
December 30, 2020December 31, 2022

SteapStream Breakdown

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MakingOf, MaxFluid | martin coven
Rendering fluids with channel data in Arnold
December 30, 2020

Rendering fluids with channel data in Arnold

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Arnold, MaxFluid | martin coven
3ds Max Retopology
December 30, 2020

3ds Max Retopology

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Retopology | martin coven
Chamfer Presets
December 30, 2020

Chamfer Presets

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Modifier | martin coven
Boolean Mesh Retopoly pitfalls
December 30, 2020

Boolean Mesh Retopoly pitfalls

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Retopology | martin coven
Mira Retopo
December 30, 2020

Mira Retopo

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Retopology | martin coven
Gladiator Hulk Retopo
December 30, 2020

Gladiator Hulk Retopo

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Retopology | martin coven
Realigning a Badly Rotated Object in 3ds Max
December 30, 2020December 30, 2020

Realigning a Badly Rotated Object in 3ds Max

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Tip | 3dmotiveHD
Rigging a Hexapod
December 30, 2020

Rigging a Hexapod

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MechanicalRigging | Lee Minardi
Rigging a 6 Bar Excavator Linkage with 3ds Max
December 30, 2020

Rigging a 6 Bar Excavator Linkage with 3ds Max

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MechanicalRigging | Lee Minardi
Slider-crank mechanism with Expression Controllers Part 1/2
December 30, 2020

Slider-crank mechanism with Expression Controllers Part 1/2

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MechanicalRigging | Lee Minardi
Slider-crank mechanism with Expression Controllers Part 2/2
December 30, 2020December 30, 2020

Slider-crank mechanism with Expression Controllers Part 2/2

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MechanicalRigging | Lee Minardi
Animating the Removal of Material with 3ds Max
December 30, 2020

Animating the Removal of Material with 3ds Max

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Animation | Lee Minardi
3ds Max Tutorial – Rigging a Telescoping Beam
December 30, 2020

3ds Max Tutorial – Rigging a Telescoping Beam

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MechanicalRigging | Lee Minardi
Using Matrices to Rig a Scissor Mechanism in 3ds Max
December 30, 2020

Using Matrices to Rig a Scissor Mechanism in 3ds Max

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MechanicalRigging | Lee Minardi
Work Faster in 3dsmax
December 29, 2020

Work Faster in 3dsmax

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Tip | Eloi Andaluz Fullà
3dsmax 2019-OSL- Per object settings
December 29, 2020

3dsmax 2019-OSL- Per object settings

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OSL | Eloi Andaluz Fullà
3ds Max 2019: Shape Booleans Tutorial
December 29, 2020

3ds Max 2019: Shape Booleans Tutorial

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Modeling | Eloi Andaluz Fullà
3ds Max 2019 – Splines Overview
December 29, 2020

3ds Max 2019 – Splines Overview

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Spline | Eloi Andaluz Fullà
Tutorial RDR2 Snow in 3dsmax
December 29, 2020December 30, 2020

Tutorial RDR2 Snow in 3dsmax

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DataChannelModifier, FX, ProceduralModeling | Eloi Andaluz Fullà
3DS Max Tips & Tricks
December 29, 2020

3DS Max Tips & Tricks

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Tip | Eloi Andaluz Fullà
Matcaps in 3DS Max
December 29, 2020

Matcaps in 3DS Max

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Rendering | Eloi Andaluz Fullà

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