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The best collection of 3dsMax tutorials

3dsMaxInteractive [6]
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Cloth [22]
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Flex [5]
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FX [70]
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Python [6]
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tyFlow [154]
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#watchmeanimate [16]
2NCS [9]
3dmotiveHD [1]
Aaron Dabelow [7]
Adam BPC [4]
Adán Martín [9]
ahmad mamitheh [2]
Alex AndRiEL [5]
Alex Horst [4]
Alex Senechal [11]
Alexander Richter [1]
Alexey Pavlov [11]
Alexey Ryabov [1]
Alireza Akhbari [5]
Alireza Seifi [1]
Allan McKay [12]
Ambocc [2]
Andrey Plaksin [1]
angry polys [1]
Anselm von Seherr-Thoss [3]
Arch Viz Artist [75]
Arnold renderer [15]
Arrimus 3D [55]
ArtOfSoulburn [11]
asART 3D and Motion Graphics [15]
Autodesk [6]
Autodesk 3ds Max Learning Channel [57]
Autodesk Developer Network [2]
Autodesk Learning Channel [2]
Autodesk Scripting and SDK Learning Channel [3]
Automotive CGI [16]
Bahman JB [7]
BBB3viz [2]
BE ONE Studio [2]
BMBrice [1]
bond1 [2]
Borislav 'Bobo' Petrov [1]
BoundlessBox [2]
Brent Scannell [1]
Brett Deacon [1]
Bruno Landry [1]
Burak Bayram [1]
Cale Oglesby [1]
Carlos Cristerna [1]
Cebas Visual Technology [14]
CG Swot [1]
CG Vray [1]
CGfriends [1]
CGI Artist [1]
CGRecord [1]
ChamferZone [10]
ChangsooEun [29]
Chaos Corona [18]
ChaosGroup [10]
ChaosTV [40]
CharlyTutors [2]
Chris Ferriola [8]
Chris Lane [1]
Chris Murray [1]
Christian Maldonado [1]
Ciro Cardoso [10]
Clayton Donnan [1]
Clint DiClementi [15]
CoronaRenderer [7]
Creative Archviz [1]
cresshead [1]
Danny Young [1]
Dante Metaphor [6]
Dark Max [62]
DATEC Studio [44]
Dave Wortley [17]
David Almeida [3]
Denis Grigor [1]
Denis Keman [26]
Design Burns [1]
Didali Studio [3]
Digital Animation Services [1]
Drew Avis [4]
edstudios [22]
Edu Shola [2]
Eloi Andaluz Fullà [55]
Elran Cohen [1]
Ethan Olson Arts [3]
fabien escudero [1]
Farouq Alaswad [11]
Frame Talks [1]
FXPear Studio [8]
Gavin Whelan [1]
George Maestri [1]
Georgy Stalevarov [2]
Giannis Korentzelos [23]
Grant Warwick [1]
Hamid Memar [8]
Hanora 3D [10]
HenrikBC [1]
henriqvist [2]
HM STUDIO [32]
Hollywood Illusion [3]
Howard Day [4]
Igor Tsyba [5]
Imahika VFX [8]
iToo Software [11]
Jake Denham [1]
Jesse Pitela [7]
JF-Arts [1]
Jignesh Jariwala [12]
Joe Gunn [11]
Joe Scarr [15]
John Wainwright [1]
Jona Marklund [1]
Jonas Noell [57]
Jose M. Elizardo [34]
Kamya Simon [1]
Karam Bhamra [1]
Kevin Vandecar [2]
Kingdom Crafter [2]
Krishnan Ramachandran [1]
Lanh Hong [1]
Lars Torstveit [3]
Learn Arch Viz [4]
Lee griggs [1]
Lee Minardi [9]
Logan Foster [1]
louay mohsen [2]
Lucas Milner [6]
Ludvík Koutný [1]
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martin coven [30]
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noOne [8]
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OmegaByte Entertainment [1]
Orn Gunnarsson [1]
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Paul Neale [85]
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piotrus3333 CGI [2]
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Proteus VFX School [1]
Raj Pakhare [8]
Ralph Sutter [2]
RaveeCG Tutorials [18]
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renderStacks [3]
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SOA Academy [17]
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SWK Tutorials [32]
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3dsMaxTutorial

Category: Modeling

graphix

Creating Rugs with VRayFur
January 1, 2021

Creating Rugs with VRayFur

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Hair_n_Fur, Modeling, VRay | Denis Keman
Creating Rugs with Forest Pack Pro
January 1, 2021January 3, 2021

Creating Rugs with Forest Pack Pro

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ForestPack | Denis Keman
3ds Max Modeling with Smoothing Groups
January 1, 2021

3ds Max Modeling with Smoothing Groups

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Modeling | Denis Keman
Unwrapping the Brookhaven Wood Chair in 3ds Max
January 1, 2021

Unwrapping the Brookhaven Wood Chair in 3ds Max

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UV/Unwrapping | Denis Keman
Controlling Geometry on Round Surfaces with 3ds Max
January 1, 2021

Controlling Geometry on Round Surfaces with 3ds Max

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Modeling | Denis Keman
Controlling Topology with 3DS Max
January 1, 2021

Controlling Topology with 3DS Max

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Modeling | Denis Keman
Subdivision Surfaces Using Support Edges (The Basics)
January 1, 2021

Subdivision Surfaces Using Support Edges (The Basics)

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Modeling, Tip | ArtOfSoulburn
Worn Edges Part 1/4 : Using A Distorted Vertex Map
January 1, 2021January 1, 2021

Worn Edges Part 1/4 : Using A Distorted Vertex Map

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DataChannelModifier, ProceduralShader | ArtOfSoulburn
Worn Edges Part 2/4
January 1, 2021January 1, 2021

Worn Edges Part 2/4

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DataChannelModifier, ProceduralShader | ArtOfSoulburn
Worn Edges Part 3/4
January 1, 2021January 1, 2021

Worn Edges Part 3/4

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DataChannelModifier, ProceduralShader | ArtOfSoulburn
Worn Edges Part 4: Using Curvature In Max 2017.1
January 1, 2021

Worn Edges Part 4: Using Curvature In Max 2017.1

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DataChannelModifier, ProceduralShader | ArtOfSoulburn
3ds Max Speed Tips – 02: Lazy UVWs
January 1, 2021

3ds Max Speed Tips – 02: Lazy UVWs

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Tip, UV/Unwrapping | Aaron Dabelow
3D Tutorial – Create Martian Landscapes
January 1, 2021

3D Tutorial – Create Martian Landscapes

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ProceduralModeling, Project | Lucas Milner
How To Create a Parametric Structure in 3ds Max
January 1, 2021

How To Create a Parametric Structure in 3ds Max

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ProceduralModeling, Project | Lucas Milner
Quadcapping Circular Holes to avoid pinching #Topology [ Tutorial ]
December 31, 2020

Quadcapping Circular Holes to avoid pinching #Topology [ Tutorial ]

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Modeling, Tip | Poly Design
Modeling cylindrical details without deformation #Bend
December 31, 2020

Modeling cylindrical details without deformation #Bend

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Modeling, Tip | Poly Design
Sharpen edges without destroying curvature #Topology [ Tutorial ]
December 31, 2020

Sharpen edges without destroying curvature #Topology [ Tutorial ]

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Modeling, Tip | Poly Design
4 ways to create perfect holes in 3dsmax #Topology tutorial
December 31, 2020

4 ways to create perfect holes in 3dsmax #Topology tutorial

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Modeling, Tip | Poly Design
Use proboolean like a pro #Proboolean Tutorial
December 31, 2020

Use proboolean like a pro #Proboolean Tutorial

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Modeling, Tip | Poly Design
Perfect circular hole on curved surface #conform [ Tutorial ] #Topology
December 31, 2020

Perfect circular hole on curved surface #conform [ Tutorial ] #Topology

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Modeling, Tip | Poly Design
Differential Growth tutorial in 3dsmax with tyflow
December 31, 2020

Differential Growth tutorial in 3dsmax with tyflow

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Modeling | nayan bodawala
Create Joan of Arc in 3ds Max
December 31, 2020December 31, 2020

Create Joan of Arc in 3ds Max

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Beginner, Modeling | Michel Roger
3ds Max 2017.1 – Data Channel Modifier – 1/2
December 31, 2020

3ds Max 2017.1 – Data Channel Modifier – 1/2

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DataChannelModifier | Autodesk 3ds Max Learning Channel
3ds Max 2017.1 – Data Channel Modifier – 2/2
December 31, 2020

3ds Max 2017.1 – Data Channel Modifier – 2/2

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DataChannelModifier | Autodesk 3ds Max Learning Channel
Flex Modifier – Liquid Dynamics
December 31, 2020

Flex Modifier – Liquid Dynamics

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Flex, Modifier | Clint DiClementi
Using Values & Expressions with 3ds Max TextPlus
December 31, 2020

Using Values & Expressions with 3ds Max TextPlus

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Modifier, ProceduralModeling | Digital Animation Services
How to use Mopher and Vol select in 3ds max
December 31, 2020

How to use Mopher and Vol select in 3ds max

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Modifier, ProceduralModeling | SoftTutor Trainning
3Ds Max 2017 – New UV mapping features with tutorial on how to unwrap characters
December 31, 2020

3Ds Max 2017 – New UV mapping features with tutorial on how to unwrap characters

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UV/Unwrapping | Jona Marklund
Autodesk 3ds Max Tutorial – Inflate Objects Using Cloth Simulation With Cloth Modifier
December 31, 2020

Autodesk 3ds Max Tutorial – Inflate Objects Using Cloth Simulation With Cloth Modifier

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Cloth, Modifier | Edu Shola
Autodesk 3ds max Tutorial – Tear cloth with cloth modifier in 3ds max – NO PLUGINS
December 31, 2020

Autodesk 3ds max Tutorial – Tear cloth with cloth modifier in 3ds max – NO PLUGINS

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Cloth, Modifier | Edu Shola
Parametric Buildings with 3dsMax and Tyflow
December 31, 2020

Parametric Buildings with 3dsMax and Tyflow

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ProceduralModeling, Project | Gavin Whelan
Using TextPlus in 3ds Max 1/3 – Overview
December 31, 2020

Using TextPlus in 3ds Max 1/3 – Overview

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ProceduralModeling, Project | Autodesk 3ds Max Learning Channel
Using TextPlus in 3ds Max 2/3 – Animating Text
December 31, 2020

Using TextPlus in 3ds Max 2/3 – Animating Text

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ProceduralModeling, Project | Autodesk 3ds Max Learning Channel
Using TextPlus in 3ds Max 3/3 – Value as Text 3/3
December 31, 2020December 31, 2020

Using TextPlus in 3ds Max 3/3 – Value as Text 3/3

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ProceduralModeling, Project | Autodesk 3ds Max Learning Channel
3ds Max Spline Tools – The Basics
December 31, 2020

3ds Max Spline Tools – The Basics

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Spline | Autodesk 3ds Max Learning Channel
3ds Max Spline Tools – Path Deform
December 31, 2020

3ds Max Spline Tools – Path Deform

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Spline | Autodesk 3ds Max Learning Channel
3ds Max Spline Tools – Spline Morph
December 31, 2020

3ds Max Spline Tools – Spline Morph

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Spline | Autodesk 3ds Max Learning Channel
3ds Max Spline Tools – Spline Influence
December 31, 2020

3ds Max Spline Tools – Spline Influence

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Spline | Autodesk 3ds Max Learning Channel
3ds Max Spline Tools – Motion Graphics
December 31, 2020

3ds Max Spline Tools – Motion Graphics

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Spline | Autodesk 3ds Max Learning Channel
3ds Max 2021.2 Update, Bitmap Random Tiling
December 31, 2020

3ds Max 2021.2 Update, Bitmap Random Tiling

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Spline | Autodesk 3ds Max Learning Channel
Natural Wire Wrapping – 3ds Max Modelling Tutorial
December 31, 2020

Natural Wire Wrapping – 3ds Max Modelling Tutorial

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ProceduralModeling | Pete Draper
Procedural Robot Eyes using 3dsmax Modifiers
December 31, 2020

Procedural Robot Eyes using 3dsmax Modifiers

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ProceduralModeling, Project | Marcelo Souza
angry polys – CGSociety Environments Course including zbrush, ForestPack, GrowFX, VRay, and more
December 31, 2020December 31, 2020

angry polys – CGSociety Environments Course including zbrush, ForestPack, GrowFX, VRay, and more

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ForestPack, GrowFX, Lighting, Modeling, VRay | angry polys
3ds Max Retopology
December 31, 2020

3ds Max Retopology

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Retopology | Jose M. Elizardo
Creating Messy Wires with 3ds Max
December 31, 2020

Creating Messy Wires with 3ds Max

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Spline | Jose M. Elizardo
Suspended Light\Wire Rig with 3ds Max
December 31, 2020

Suspended Light\Wire Rig with 3ds Max

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MechanicalRigging, Modeling, Project | Jose M. Elizardo
Generating Splines from Boolean Operations
December 31, 2020

Generating Splines from Boolean Operations

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ProceduralModeling, Project | Jose M. Elizardo
Automatic Planar UVs
December 31, 2020

Automatic Planar UVs

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UV/Unwrapping | Shawn Olson
Polygon triangulation in modeling and UVs when using a MapScaler modifier
December 31, 2020December 31, 2020

Polygon triangulation in modeling and UVs when using a MapScaler modifier

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UV/Unwrapping | Shawn Olson
Meshes Simplified – Going from 3ds Max to Unity | Unite Now 2020
December 30, 2020

Meshes Simplified – Going from 3ds Max to Unity | Unite Now 2020

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InterOp, Modeling | Unity
3d Quick Tips Varible Radius Fillet
December 30, 2020

3d Quick Tips Varible Radius Fillet

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Modeling, Tip | Alex Senechal
3D Quick Tips- Poly Modeling Correct Radius Fillets
December 30, 2020

3D Quick Tips- Poly Modeling Correct Radius Fillets

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Modeling | Alex Senechal
3DQT: Symmetry Modifier for Ideation and Production
December 30, 2020

3DQT: Symmetry Modifier for Ideation and Production

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Modifier, Tip | Alex Senechal
3D Quicktips: Smart Place Tool (select and place)
December 30, 2020

3D Quicktips: Smart Place Tool (select and place)

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Modeling, Tip | Alex Senechal
MAKE YOUR EDGES PERFECTLY ALIGNED
December 30, 2020

MAKE YOUR EDGES PERFECTLY ALIGNED

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Modeling, Tip | Alex Senechal
3D QUICKTIPS: Modeling Tiling Patterns
December 30, 2020

3D QUICKTIPS: Modeling Tiling Patterns

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Modeling, Tip | Alex Senechal
3D QUICKTIPS: Intro to Highpoly Modeling
December 30, 2020

3D QUICKTIPS: Intro to Highpoly Modeling

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Modeling, Tip | Alex Senechal
3D QUICK TIPS: Subobject Pivot
December 30, 2020

3D QUICK TIPS: Subobject Pivot

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Modeling, Tip | Alex Senechal
3D QUICK TIPS: Speeding Up Smoothing Groups in 3ds Max
December 30, 2020

3D QUICK TIPS: Speeding Up Smoothing Groups in 3ds Max

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Modeling, Tip | Alex Senechal
3D QUICKTIPS: Creating a Quad Sphere
December 30, 2020

3D QUICKTIPS: Creating a Quad Sphere

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Modeling, Tip | Alex Senechal
3D QUICK TIPS: Planar vs Nonplanar Geo
December 30, 2020

3D QUICK TIPS: Planar vs Nonplanar Geo

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Modeling, Tip | Alex Senechal
3ds Max Data Channel Modifier Examples
December 30, 2020

3ds Max Data Channel Modifier Examples

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DataChannelModifier, ProceduralModeling | martin coven
3ds Max Multiple Delta Mushes
December 30, 2020

3ds Max Multiple Delta Mushes

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Animation, DataChannelModifier | martin coven
3ds Max Tips And Tricks – Booleans
December 30, 2020

3ds Max Tips And Tricks – Booleans

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Modeling | martin coven
3ds Max Automatic Crease Weights
December 30, 2020

3ds Max Automatic Crease Weights

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DataChannelModifier, ProceduralModeling | martin coven
3ds Max Curvature for Worn Edges
December 30, 2020

3ds Max Curvature for Worn Edges

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DataChannelModifier, ProceduralModeling | martin coven
3ds Max Tension Deform
December 30, 2020

3ds Max Tension Deform

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DataChannelModifier, ProceduralModeling | martin coven
3ds Max Terrain Angle Mask
December 30, 2020

3ds Max Terrain Angle Mask

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DataChannelModifier, ProceduralModeling | martin coven
3ds Max Tips And Tricks – Data Channel Modifier Velocity
December 30, 2020

3ds Max Tips And Tricks – Data Channel Modifier Velocity

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DataChannelModifier, ProceduralModeling | martin coven
3ds Max Tips And Tricks – Data Channel Modifier Transform Elements
December 30, 2020

3ds Max Tips And Tricks – Data Channel Modifier Transform Elements

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DataChannelModifier, ProceduralModeling | martin coven
3ds Max TextPlus
December 30, 2020

3ds Max TextPlus

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Modifier | martin coven
DataChannelColorElements
December 30, 2020

DataChannelColorElements

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DataChannelModifier, ProceduralModeling | martin coven
Shape Booleans
December 30, 2020

Shape Booleans

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Modeling | martin coven
Smart SupportEdges
December 30, 2020

Smart SupportEdges

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Modeling | martin coven
Chamfer on Text
December 30, 2020

Chamfer on Text

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Modeling | martin coven
SelectHardEdges
December 30, 2020

SelectHardEdges

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Modeling | martin coven
QuickTip Weighted Chamfer using the Data Channel Modifier
December 30, 2020

QuickTip Weighted Chamfer using the Data Channel Modifier

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DataChannelModifier, ProceduralModeling | martin coven
3ds Max Retopology
December 30, 2020

3ds Max Retopology

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Retopology | martin coven
Chamfer Presets
December 30, 2020

Chamfer Presets

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Modifier | martin coven
Boolean Mesh Retopoly pitfalls
December 30, 2020

Boolean Mesh Retopoly pitfalls

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Retopology | martin coven
Mira Retopo
December 30, 2020

Mira Retopo

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Retopology | martin coven
Gladiator Hulk Retopo
December 30, 2020

Gladiator Hulk Retopo

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Retopology | martin coven
3ds Max 2019: Shape Booleans Tutorial
December 29, 2020

3ds Max 2019: Shape Booleans Tutorial

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Modeling | Eloi Andaluz Fullà
3ds Max 2019 – Splines Overview
December 29, 2020

3ds Max 2019 – Splines Overview

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Spline | Eloi Andaluz Fullà
Tutorial RDR2 Snow in 3dsmax
December 29, 2020December 30, 2020

Tutorial RDR2 Snow in 3dsmax

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DataChannelModifier, FX, ProceduralModeling | Eloi Andaluz Fullà
Tyflow extrude / Data channels / OSL Basic tutorial
December 29, 2020December 31, 2022

Tyflow extrude / Data channels / OSL Basic tutorial

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DataChannelModifier, OSL, ProceduralModeling, tyFlow | Eloi Andaluz Fullà
Cut / Destroy in 3dsmax
December 29, 2020

Cut / Destroy in 3dsmax

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FX, Modeling | Eloi Andaluz Fullà
Booleans in 3dsmax tips & tricks
December 29, 2020

Booleans in 3dsmax tips & tricks

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Modeling, Tip | Eloi Andaluz Fullà
3ds Max Convert Image to 3d Object
December 29, 2020

3ds Max Convert Image to 3d Object

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Modeling | Eloi Andaluz Fullà
How to convert a JPG Image to 3D logo with 3ds Max only
December 29, 2020

How to convert a JPG Image to 3D logo with 3ds Max only

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Modeling | Eloi Andaluz Fullà
Retopology in 3ds Max. Tips & Tricks
December 29, 2020

Retopology in 3ds Max. Tips & Tricks

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Retopology | Eloi Andaluz Fullà
https://www.autodesk.com/autodesk-university/sites/default/files/styles/class_header_1x_desktop/public/forge_content_file_cache/04bc158f4059e867f3d2902106f2721e.jpg?itok=pJaVrdUX
December 29, 2020May 4, 2023

Autodesk University – Procedural VR Environment Generation: From Games to AEC

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ProceduralModeling, Project | Saloni Sharma, Viveka Devadas
N-Gons Special – Triangles, Quads & N-Gons in hard surface modeling – 3Ds Max 2017
December 29, 2020

N-Gons Special – Triangles, Quads & N-Gons in hard surface modeling – 3Ds Max 2017

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Modeling | ChamferZone
High Poly Special – creating the perfect hard surface High Poly model – 3Ds Max 2017
December 29, 2020

High Poly Special – creating the perfect hard surface High Poly model – 3Ds Max 2017

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Modeling | ChamferZone
Grenade Tutorial – Part 1/2 – Modeling & UV Unwrapping – 3Ds Max 2016
December 29, 2020

Grenade Tutorial – Part 1/2 – Modeling & UV Unwrapping – 3Ds Max 2016

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Modeling, Project | ChamferZone
Grenade Tutorial – Part 2/2 – Baking & PBR Texturing – Substance Painter
December 29, 2020December 29, 2020

Grenade Tutorial – Part 2/2 – Baking & PBR Texturing – Substance Painter

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Modeling, Project | ChamferZone
Blade Tutorial – Part 1/2 – Modeling & UV Unwrapping – 3Ds Max 2017
December 29, 2020

Blade Tutorial – Part 1/2 – Modeling & UV Unwrapping – 3Ds Max 2017

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Modeling, Project | ChamferZone
Blade Tutorial – Part 2/2 – Baking & PBR Texturing – Substance Painter 2
December 29, 2020December 29, 2020

Blade Tutorial – Part 2/2 – Baking & PBR Texturing – Substance Painter 2

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Modeling, Project | ChamferZone
Star Wars: Droid Tutorial – Part 1/2 – Modeling & UV Unwrapping
December 29, 2020December 29, 2020

Star Wars: Droid Tutorial – Part 1/2 – Modeling & UV Unwrapping

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Modeling, Project | ChamferZone
Star Wars: Droid Tutorial – Part 2/2 – Baking & Texturing – Substance Painter
December 29, 2020

Star Wars: Droid Tutorial – Part 2/2 – Baking & Texturing – Substance Painter

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Modeling, Project | ChamferZone
MACE Tutorial – Part 1 – Block out – 3Ds Max 2020
December 29, 2020

MACE Tutorial – Part 1 – Block out – 3Ds Max 2020

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Modeling, Project | ChamferZone
3DS MAX 2020 Fundamentals – Copy vs Instance vs Reference – and some secrets!
December 28, 2020

3DS MAX 2020 Fundamentals – Copy vs Instance vs Reference – and some secrets!

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Modeling, Tip | Paul Bertino
Autodesk University – Acquiring a
December 28, 2020May 4, 2023

Autodesk University – Acquiring assets from the real world using ReCap and 3ds MAX

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Modeling, Project | Stefan Ivanov

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